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Making of The Museum ‘60’s Car Show’ by Jamie Holmes

I’m happy to introduce the making-of Jamie Holmes‘s ‘The Museum’ 2nd Runner Up Winner – ’60’s Car Show’. Jamie takes as back to the late 60’s… to an opening night at the NNG featuring the cars of that time, describing the concept and execution of the exhibit that includes the modeling of the 65 Shelby Cobra 427, a figure 8 race track, tweaks to the NNG model and finishing up with post production to the final render. Enjoy!

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Making of The Museum ‘Field Project’ by Bertrand Benoit

I’m happy to introduce the making-of Bertrand Benoit‘s ‘The Museum’ 1st Runner Up Winner – ‘The Field Project’. Bertrand takes us through several stations in his process of making his work, starting with the concept and on with how he adds geometric and texture detail to the base model (actually – rebuilds most of it). It is great seeing how Bertrand works his way around a large-scale scene using Maxwell Render, which he previously only used for product shots or small scale single images. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of The Museum ‘Butterfly Effect’ by Stefan Hirschsteiner

I’m happy to introduce the making-of Stefan Hirschsteiner‘s ‘The Museum’ Grand Prize Winner – ‘The Butterfly Effect’. Stefan takes us through his complete process, starting with the concept and on with using SketchUP (with lots of Plugins!), key points using Maxwell Render and postwork all the way to final images. I learned a few new SketchUP tricks in this one and hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of Container Dwelling

I’ve been following Roberto Valls work, and Rendertaxi, ever since I first picked up Maxwell Render in late 2005. His work was a big source of inspiration for me, and after he won 2nd place in the NGA House / Maxwell Render Challenge with The Museum / Maxwell Render Challenge brewing, I asked him to showcase his workflow with us based on one of his scenes. I’m happy to share this article with you now, which features the use of Cinema4D yet again – this time with Maxwell Render.

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