Posts

Making of Restaurant in Bordeaux

Pawel Podwojewski the owner & founder of MOTYW shows us how he done this night time image above in the project ‘Restaurant in Bordeaux’ by using Autodesk 3ds Max, Vray, and Adobe Photoshop. This scene is a part of a more complex project that consist of three buildings. You can see some image of this complete project directly below before the article starts. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of ASGVIS VRay for SketchUP Winning Render

Dirk de Jongh from DWanimations won the very first render contest hosted by ASGVIS in March 2009 for an interior render done with VRay for SketcHUP with the image you see above. He kindly shares his process with us in this first SketchUP + VRay article on the blog. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of Uro House

I’m happy to bring you a short new tutorial by Luis Linares from Kuan Studio. In this article he will describe the creation of the Uro House image posted not long ago in the Finished Work section of the forums. It was very interesting for me to know more about the post process done on this image since there is a big difference between the pure render output and final result. Kuan team was very kind to share this process with us and I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of Bathroom at House N

I’m happy to bring you a new tutorial by Javier Pintor from Málaga, Spain. In this article he will describe the creation of a bathroom interior in his personal study project, House N, that was posted in the forums. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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Making of GH House “Norwegian lake shore” by Bertrand Benoit

The last of the GH House Challenge making-of articles is here! Done by the Grand Prize Winner, Bertrand will describe the process of creating his ‘Norwegian lake shore’ theme for the GH House. You will find 2 additional mini tutorials in the how-to section and linked from within this article describing the use of the Floor Generator script and the rain drop creation process in more detail. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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