Frazão Archviz by Marcos Frazão

I’m working on a unreal engine 4 archviz experiment, this is my very first one and still needs to do some tweaking and adjustments. I used to call it as “beta 2” but now you can take a look on what i’m trying to achieve.

Right now i have almost everything done and this is very close from the final version, but i receive some feedback and start working on a update to make the light on living room feel more natural and lamps less agressive on floor.

I think the new version will be finished on next week or so, because i’m under a chaotic move to a new apartment.

You can check the WIP thread on polycount full with details:
http://polycount.com/discussion/181436/ue4-frazao-archviz-new-videos-screens-and-download-available

And you can see my project page here:
https://www.artstation.com/artwork/yqyg3

Office Interior by Mattia Colangelo

This is a typical Interior shot that probably in 99% of the case you guys have done if you work in the archViz field.
I tried to create a nice image, contrasted and look like post processed straightly from Corona, without adding any type of post production.
This because of the short time schedule (2 days with modeling)
The process has inspired by what Peter Guthrie had posted on his blog about redoing the Tadao Ando project in Corona.

Anutham Animation by Team impact

This project was bit of challenge for us considering project dead line and Requirement. This is first time we have gone for Documentary style presentation. Client has Provided interview of “Franklin Po – TIERRA DESIGN (S) PTE LTD – SINGAPORE” Explaining the Project.
It took us around One and Half month to complete this project from Modelling to Final Composite and Editing.