MUETHER PAVILLON – Winter mood ok by

ARTISTIC SIDE:
IMAGE PLANNING: I’ve planned my shot keeping in my mind this points that rule our perception.
Dark foreground-the tree drives you in the focus-the pavillon is in the third-red nose of snowballman that caputure your attention and drive you into the building-the cross stops your clockwise occidental reading of image- mountains close the picture.
TECHNICAL SIDE:
The creation of winter mood has been diveded in two step: MODELING & SHADING.
For creating a belivable snow that melts on steps and cross and of course the snowman, I chose Maya with SCULPITNG TOOL, starting with box, smoothing with a high level and scuplting on mesh.
SHADING:
The shading process is focused on snow and concrete.
For snow I use a TOP/BOTTOM MATERIAL in which i plug two Vray material, one with diffuse black & the other with diffuse total white, I played with BLEND & POSITION value. For the cross I use a VRAY BLEND MATERIAL in which i plug a black Vray material in base and a Vraymaterial with scratch map in opacity slot, the Vraymaterial is very reflective and it enters in Coat 1.The house material is a VRAY BLEND MATERIAL MATERIAL in which i plug a white Vray material in base and in Coat1 a Vraymaterial with a Grunge map in Diffuse, the Vray blend Material has a Gradient map in the Blend 1 value .The concrete material is a VRAY BLEND MATERIAL MATERIAL in which i plug in the base a VrayMaterial with concrete map in diffuse and in Coat 1 & Coat2 another VrayMaterial with the same concrete map in the diffuse slot but with a color correction on it.
In the Blend1 i hooked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 0,6
In the Blend2 i linked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 10
Both of grunge map is under a color correction.
LIGHTING:
Snowy atmosfhere is supported by a soft light, I create this kind of G.I. usig a VRAY DOME with no map only white.
The snow comes from PARTICLE SISTEM_SNOW with a flake size of four and then I played with time slider to obtain the perfect frame.
ENVIRONMENT:
I create the mountain with a simple plane and then I shaped the faces
I added a VRAY ENVIRONMENT FOG for creating atmosphere with scatter gi flagged and fog height of 1000.
In the PHISICAL CAMERA I enable motion blur for the flakes and put the shutter to 1/500 sec.
I used PROGRESSIVE MODE with noise threshold of 0,03 .

WARM KITCHEN ok by

I tried to create a interior composition with balanced colours into the scene…in this case I chose corona render for the outstanding quality and i tried to play with outside cold colors/inside warm color of fruits vases and posters. I played with photoshop for light fx in glare and dust particles, i played with bokeh camera setting for give attention to the scanned vases with photoscan. I did the scanning process of vase by myself with 300 photos and photoscan sfw

“quacktastic” by

The reason why this video was created, is simply because we have put extra effort already on top of one of our commissioned projects, and I thought it had a good base for some even more. But once again the aim was to create some bit funny to work with, entertaining to watch and mainly to maintain the interest through-out whole animation. How I did you can judge for yourselves, but mainly I hope you will enjoy!

WeWork Visualizations by WeWork

Together with the 3d Visualization team at WeWork HQ, we are proud to share a collection of some of our favorite work from the past 12 months. These images represent WeWork’s rapid global expansion with locations across the globe from Colombia, to Paris, to Australia, and everywhere in between. Our team has the opportunity to provide images which help bring awareness to these ones of a kind office spaces that are being opened on a monthly basis around the world.

Wework Visualization by Wework

Together with the 3d Visualization team at Wework HQ, we are proud to share a collection of some of our favorite work from the past 12 months. These images represent Wework’s rapid global expansion with locations across the globe from Columbia, to Paris, to Australia, and everywhere in between. Our team has the opportunity to provide images which help bring awareness to these one of a kind office spaces that are being opened on a monthly basis around the world.

WARM KITCHEN by

I tried to create a interior composition with balanced colours into the scene…in this case I chose corona render for the outstanding quality and i tried to play with outside cold colors/inside warm color of fruits vases and posters. I played with photoshop for light fx in glare and dust particles, i played with bokeh camera setting for give attention to the scanned vases with photoscan. I did the scanning process of vase by myself with 300 photos and photoscan sfw