Tron is life by
This is a fun personal project, recycling old models and turning them into a tron-inspired scene. Artlantis – Photoshop
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See Entries & Join! About ConvertedThis is a fun personal project, recycling old models and turning them into a tron-inspired scene. Artlantis – Photoshop
This project by OUUM studio includes visualization concept idea of modern architecture building with translucent insulation glass blocks located in Denmark it includes 4 floors with art exhibitions and installation inside
First of all, the project transmits the atmosphere which it was done with CG that shows the concept of the unbuilt building. Interior renders includes visualization of a piece of nature exhibition where meets with inanimate blocks. The minimalist structure stands as a light box that absorbs, reflects, and filters light across the façade and throughout the building. The facades etched, translucent glass glows, the light-sensitive glass is shining when it is illuminated by sunshine or internal lighting, it becomes a dynamic part of the building it reacts in different ways according to light, time of day, weather, and surrounding context.
The structure of houses is minimalist and reductive in the sense that there are only three walls in the museum and all its floor. The three concrete walls include gallery spaces and a plot of circulating spaces on the perimeter of the building, creating a building of isolation and openness in one. The interior works as a connection between art and architecture, which, although extremely different in size and composition, combines the combination of diffuse natural light and a palette of neutral material, integrate integrity as a museum of contemporary art, where art or architecture obscures the other.
Interior design and visuals for the new Delfin Tower in Benidorm
We also produced a short film for this new development. Check out here http://renderingofarchitecture.com/short-film-delfin-tower
Personal proyect inspired in Villa Jesolo Lido house / JM Architecture. Trying to recreate a warm summer night
Hello everyone, I did this work in my free time, tested the features of new version Corona Renderer 1.7, thanks for watching.
Small study on colour and composition using the principles outlined by the great Gleb Alexandrov on utilising and modelling primary, secondary and tertiary model details. Also an excuse to model the stool and utilise Blender 2.79’s new PBR shader and cycles denoising feature. All modeled in Blender and rendered in Cycles with some lighting refinement in PS CC.