Apartment CW by Cadi Arquitetura

This is my 3d rendition of a part of Apartment CW by Cadi Arquitectura with photography by Cristiano Bauce. I used UE4 for this project with a lot of handpainted texturing. Photo textures were also used as well. Blender was used to create most of the assets except a few free downloaded assets which were also modified or altered and textured by hand-painting. I also animated and rigged the assets in the scene.

Lake Front District by Design Collective

Howard Hughes looking to redevelop Lakefront District in downtown Columbia, MD. Working with Design Collective and Howard Hughes Corp, F13 Design Studio was commissioned to create visuals for the redevelopment of the Lakefront District. It will contain office, restaurants, retail, and luxury living.

The image was created using SketchUp and 3DS Max for the modeling and texturing and Corona Renderer as the rendering engine. Post production was done in Adobe Photoshop.

There were definitely challenges to this project as the terrain was already complex and then the geometry on top of that. I was running out of RAM because the amount 3D entourage I was using to fill the scene, mainly trees, grass, bushes and flowers. They were also proxies throughout the scene. The people and cars were less of an issue.

Christmas CG Kitchens 2017 by

Last years Christmas CG images went down so well that we created 2 sets this year. Both designed by our Senior Designer Tan, fully CG, no with no photography at all. We used photogrammetry techniques to create some really nice food models. Read more here http://www.pikcells.com/lab/photogrammetry-cg-food-tests/ Superb job on this project from Darren, Jordan, Rich Ip, Ben and Jon.