Minimalist Villa by Pracownia 111
Full cgi renderings of ultra-modern villa which refers to the modernist tradition of the area. The challenge was to present the greenery as the most important aspect of the project in a realistic way.
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See Entries & Join! About ConvertedFull cgi renderings of ultra-modern villa which refers to the modernist tradition of the area. The challenge was to present the greenery as the most important aspect of the project in a realistic way.
Frozen in time – I made this project for Evermotion competition.
As a photographer I like very much work with long time exposures, using large or medium format analog cameras and take photographs from a few minutes to even one hour shutter speed time. Usually, for an everyday photo, it’s about 1/250 – 1/125 sec. I was curious if 3d render engines can simulate this effect from 3d scene with full motion blur feature ticked on. So I created 3d scene with animated water-related and after a lot of tests, I achieved the rewarding effect (see attached video).
It wasn’t easy and flexible like in real cameras but possible anyway. I used Cinema 4d and Octane linear workflow for rendering. The final image was tone mapped in Arion and edited in Photoshop and Lightroom. I would like to thank the jury for honorable mention for my project. Due to the fact that I created a detailed scene for final competition image I created a few more images to increase this project little bit more. Thank you for reading and viewing my stuff!
You can follow me: @realpolygons or www.facebook.com/realpolygons
This project was maybe the most interesting one we worked on. The goal was to put forward the Nature, the environment. The house is made with local materials, like thatch, wood,etc… all is thought in minimalist way. And the most important was to not disturb the vegetation..No cut trees, no terrain modification.
This is a non-commissioned work done with 3ds max, corona renderer and some minor post processing in photoshop with color lookup (lut) for color grading.
Here’s our latest inhouse project, a CG visualization of Cathedral of Christ the Light, from SOM Architects (http://www.som.com/).
Final pictures entirly rendered with Vray RT CUDA on Nvidia GTX 1070.
AE for postproduction.
Please check here for full res images:
Short postproduction breakdown:
As always, C&C are welcome.
Cheers
www.pixelpark.it
info@pixelpark.it
I can`t stop building more container cities with these awkward shapes… I just have so much fun making them & I hope you like it to
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