Modularity by Marco A. Maycotte

Because of the versatility and space-less nature of the project, we specifically piked Tokyo, JPN as the main context for this shot to seductively portray a picture of a stimulating distopian urban environment that has, both intrigue and mystery.

Northern Neighborhood House by OpenFlame

Proof of concept using photogrammetry to digitally reconstruct a real place for use as architectural context in real-time visualization. Software list above needs some updating — this project used Rhino3D, Reality Capture, Meshmixer, Photoshop, and Unreal Engine 4. Unreal lighting is not baked; it’s fully dynamic allowing for instantly changing time of day. Note, this is not a pre-rendered animation. Navigating the model looks identical. Target aesthetic is not photo-realism, but rather an architectural illustration that can be moved through — somewhere between a comic book, a photo, and a painting.

Minotti style by

The living-dining room for the owner of a good sense of taste and style is made in beige tones with elements of expensive decor and luxury furniture. Through visualization we tried to convey all comfort and coziness of this space.