Tiny by Kamil Malicki

I got the model of the house in Revit and of course I had to clean it. Then I took care to refine the model. I have modeled windows, added roof windows, gutters, metal sheets, etc. I have modeled sheet metal work, railings on the balcony, blinds, etc. When it comes to materials, it was not much, sheet metal, concrete and boards, so I could deal with it a bit. Sheet metal has dirt in reflect, vraydirt in diffuse, and vrey edges in bump. Boards are made with the help of a flor generator with multitexture with over a dozen maps of separate boards, this map was repeated in reflect and glossiness with saturation at 0. The plate has been duplicated with a modifier clone. I also added furniture to the interior. I used models from Evermotion, some free from 3dsky, and free scans from Sketchfab. I used forest pack to distribute the models in the scene. I was using Vrey-Next to render. Then, only post-production was left. And ready 🙂

Cantilever House by Guilherme Pinheiro

The ‘Cantilever House’ is a non-commissioned project developed for Saint Gallen, in northeastern Switzerland, where the picturesque environment makes for a challenging but self-pleasing exercise.
As an architect and urban planner with more than 10 years of experience dedicated to the archvis industry, I believe it is essential to create my own conceptual projects in order to improve skills. For this reason, I’ve chosen to fully design the ‘Cantilever House’ from conceptualization of the exterior forms to all of interior design & styling. I also explored the project as a virtual photographer finding out the best lighting and camera compositions.

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