Residential area in Denmark by Omega Render

Typology: Residential area
Location: Denmark
Status: Realized
Customer (Architecture): KANT arkitekter
Visualization: Omega Render
Schedule of visualization: 1,5 weeks

Our next job is a magnificent visualization of a residential area on the lake in Denmark. The decoration of the facades of houses from different types of bricks and wooden slats in combination with laconic architecture perfectly fits into the existing nature of the area. We have made several different views of the projected area to show in detail the location of houses on the terrain and the internal atmosphere in a residential area.

REGENERATING by SYNTHETICA

A modern and organic regeneration of the Sydney urban textile that perfectly merges with the heritage existing volumes. A challenging competition entry we illustrated for Woods Bagot where the rejuvenation of the historical Surry Hills Shopping Village highlights the reinterpretation of the heritage shapes.

WTO by Hadi Mounajed

I remember coming across a post about this building on Peter Guthrie’s blog years ago, when I was just starting looking into CGI, and since then I wanted to recreate the architecture and the mood in CGI.
I’ve finally found some spare hours at night to recreate the atmosphere, tweaking some things here and there according to my taste.
The challenge was to re-create patiently everything in 3D, exteriors, interiors and environment, with just some few late night hours of work. Patience, perseverance and a good hardware setup made the trick.
Only disappointment is the crazy amount of noise generated by HDRIs and the extra render time needed to clean it.

For full resolution images take a look here: https://www.behance.net/gallery/71464385/WTO-CGI

The River House by Leonardo Bartz

The house model was based on the book Waterside Homes, edited by Konemann. The Tred Avon River House was created by the architect Robert M. Gurney. The porpouse of this film is for portfolio only, and may not represent the architect view.

All done with 3ds Max and rendered in Conrona.
The animated vegetation is almost all SpeedTree library and some custom made.
We have used a lot of Mega Scans 3d models, atlas and surfaces.
Some camera shots were done with Craft Animations.

The vegetation and debris scattering was done with Forest Pack Pro.

Music: Light´s Out 4 (Remix) by Niklas Ahlström

“The New Barn” – Full CG Showcase by Peter Oldorf

Richard and where inspired by Dorte Mandrup´s “Barn” and needed a 3d showcase for potencial clients to show VR, AR and full CG rendering.
Richard created the architecture and we planed the shape of the landscape.
Than it was about one week of texturing, lighting, scattering, painting, populating and finetuning.
The final shots are rendered in 6k, about 8hrs of rendertime.