BIGyard by Hadi Mounajed

Spare time personal project based on zanderroth architekten’s project named BIGyard.
I’ve just imagined a different context and I had fun playing with 2 different moods and lighting setups. Most enjoyable part has been painting the road texture, blending several textures with custom brushes, in a single huge 60k texture with all the correspondent maps.
It’s also the first project done with Corona 3.0 and I have to say the displacement has been improved quite a bit.
Full hi-res set of images on my Behance profile:

https://www.behance.net/gallery/73258137/BIGyard-CGI

Estacion del Alto by Manuel Bianchi Yasci / Facundo Spina

This project is one of our first commissions we decided to do in Lumion, after years of using 3dMax and Vray for our main works. We are self taught and wanted to see how far we could push this new Software, mainly for Exteriors, as we feel we can push more out of the software.
We are always open to criticism and I would love to hear your opinions!

Yamkino house by Ján Morek

Minimalistic design by Ruetemple studio inspired me to recreate this project in 3D based on photos. Space has high ceilings, a lot of light, appealing materials, and colors. It was created in Blender and rendered in Octane renderer for Blender.

Yamkino house by Ján Morek

Minimalistic design by Ruetemple studio inspired me to recreate this project in 3D based on photos. Space has high ceilings, a lot of light, appealing materials, and colors. It was created in Blender and rendered in Octane renderer for Blender.