After the shot by Quatre Caps
Last week we were really inspired by one of the episodes of the Handmaid’s Tale and decided to portrait a photographer’s studio with this kind of atmosphere.
We hope you like it!
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See Entries & Join! About ConvertedLast week we were really inspired by one of the episodes of the Handmaid’s Tale and decided to portrait a photographer’s studio with this kind of atmosphere.
We hope you like it!
Typology: Business Center
Status: Completed
Location: the USA
Client: Think Space
Visualization: Omega Render
Completion time: 2 weeks
This is our new visualization for a business-center in Denmark. The main idea and the purpose of TWU Business Center is to help startups, scaleups and established brands to find their perfect office space with an elegant and modern design. A huge office space of TWU is equipped with comfortable working places, business lounge, parking facilities, reception, and all the basic amenities a modern business needs these days.
Whether you are looking for a single desk or a place for all the Team, TWU takes care of the whole process from start to finish.
Enjoy Watching!
For this work.
I imagine an hotel on abandonned marble quarries in grasses landscape.
For this architecture, I create a volume who remember the marble block and aspect of old stone.
The 3D model and render was made in Lightwave.
Enjoy…
Hi there
We are a studio based in Sydney + Melbourne, Australia, and we’ve just finished a set of images which we’d like to share it with you. It’s a series of six hyper realistic vignettes — a collaboration between us, interior stylist Anouska Milstein and architectural photographer Tom Ross.
The idea behind vignettes (or detail shots) is nothing new, but we wanted to take it further by exploring a different side of rendering with a strong photographic influence as well as examining the relationship between a house and it’s occupant, and what it means to call a space your ‘home’. The focus here is not only on the quality of the materials — the details that make or break an image — but also on getting the viewer to understand what the full house might look like, without actually being able to see much more than a single cabinet. To do so we have selected three unique interiors, each with a strong underlying visual language that was carefully put together by Anouska and rendered by us.
Hope you like it!
Download the free Demo EXE of this project from my our site https://3darchstuffs.com/.
Visit https://3darchstuffs.com/ for more unreal arch-viz tutorials, Demo EXE and Unreal projects with source files.
Hi there
We are a studio based in Sydney + Melbourne, Australia, and we’ve just finished a set of images which we’d like to share it with you. It’s a series of six hyper realistic vignettes — a collaboration between us, interior stylist Anouska Milstein and architectural photographer Tom Ross.
The idea behind vignettes (or detail shots) is nothing new, but we wanted to take it further by exploring a different side of rendering with a strong photographic influence as well as examining the relationship between a house and it’s occupant, and what it means to call a space your ‘home’. The focus here is not only on the quality of the materials — the details that make or break an image — but also on getting the viewer to understand what the full house might look like, without actually being able to see much more than a single cabinet. To do so we have selected three unique interiors, each with a strong underlying visual language that was carefully put together by Anouska and rendered by us.
Hope you like it!