Isolated Cabin Interior by Gary Argent

As we are all dealing with our own self isolation, I’ve created some cgi’s of a secluded cabin in the forest, inspired by the designs of Koto Cabins, focusing on the interior of the project.

First time using Poliigon’s Wood Engineered Generator, really impressed, incredibly useful texture generator.

M. Residence – Kids bedrooms by Aurora Renderings

Hi everyone! We glad to represent our recent 3d-renderings that we made for a renovation project located in sunny Pinecrest, Fl. There are 2 bedrooms for 2 teenagers. We tried to show those rooms not boring using active light from HDRI. I hope you will like our renderings.

Support us on Behance: https://www.behance.net/gallery/96291349/M-Residence-Kids-bedrooms

Brick Residential by Luka Popovic

This is a personal project I’ve been meaning to do for a long time. I wanted to primarily learn how to use RailClone, so a brick façade was a no-brainer.
I used ZBrush to create the bricks and distributed them in three different patterns using RailClon. Due to the limitations of RailClone Lite, I could only use 3 segments (or 3 unique bricks) per RailClone object, which was challenging at first, because I didn’t want to see repeating bricks on the building. The workaround was to use transform nodes in RailClone to rotate each segment several times in 90 degree increments. This way I could get 4 unique sides from each brick, and ultimately get 12 unique looking bricks instead of 3. Using procedural and triplanar texturing techniques helped out even further to get a more random, natural look.
I also personally took the backplate photo, which proved to be extremely helpful because I had all the information for the camera matching afterwards.