hotelCABIN by Nicolò Garonzi
I wanted to recreate an atmosphere of peace with a contemporary architecture within a natural landscape.
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See Entries & Join! About ConvertedI wanted to recreate an atmosphere of peace with a contemporary architecture within a natural landscape.
This is my fist exterior project with FStorm Render.
Restrained, austere, dry architecture sometimes best tries on “orthogonal” man with his natural surroundings. No simulation or pretense, only straight lines and symmetry. Pure geometry in an honest alliance with the unique world of forms.
This was created in my free time to test panorama render with quality and other things. This same scene we are testing in different render engines even on GPU too. I will share all this very soon.
Hope you like it… 🙂
This is a personal project from a year ago. It was my first ArchVIZ scene that I got to do from start to finish (not just modeling or some shading) where my goal was to apply some theories I knew about, but never applied in a real work (my attempt on “PBR” shading and so on).
As you can see I tried to recreate a photo by Meson’s kitchen company (don’t know the photographers or designers name though) although in the end I was lacking time and grew tired of looking for exact textures or trying to imitate light in exact manner so the result is obviously not 100% the same.
original photo by Meson’s Cucine.
For this competition we’ve had the pleasure of working with Lahdelma & Mahlamäki Architects and David Morley Architects for the international design competition launched by the UK Holocaust Memorial Foundation in September 2016 sought to identify the very best architectural talent to create an emotionally powerful and sensitively designed memorial.
Read more about the proposal here.
Recently I started to test FStorm Render in order to see if I can replace V-Ray RT GPU for my interior design projects. The initial tests completely satisfied me, so I started to work on this personal project to see how it performs in real world.