Designer / Architect: Walker Workshop architects
Personal / Commissioned: Personal Project
Location: California United States
First shot of the upcoming project, it’s a training project, I found a photo of the very interesting house a and tried to reproduce it. Almost everything I modeled in Blender just furniture is purchased. Rendered in Cycles and post process is done in Photoshop.
Check out the MAKING OF Oak Pass!
Me too I use Blender and Cycles for my architectural projects and I’m very happy to see a job so well done. Great!
Hi Umberto,
At first sorry for delayed answer, I was very busy with other project.
My computer has Intel I7-3820, 3.6 GHz CPU, 48GB of ram, 250 GB SSd disck, some HDD and 3 graphic cards : Nvidia GeForce GTX 780, 6GB
Nvidia GeForce GTX 980 ti, 6GB
Nvidia GeForce GTX 1080, 8GB
I´m not sure about render time, I estimate about 3 hours
and for lighting I used a HDRI map from HDRi Heaven.
These days I´m working on “Making off” so you will be able to read more about how I create this project
here is one more render from this projects https://uploads.disquscdn.com/images/5a3515032bff6e3cc9fbe7614324ea1fc3293735a847f757e933b422a5fb7cb8.jpg
Thank you for your answer, I have another question: how did you create grass and trees? Did you use Blender directly or did you work in post-production using other photo editing software?
Bye
Umberto
To bad they didnt go deeper in the creation process
I am currently preparing article MAKING OF for this project, so if you are interested you will be able to find it on this page soon.
Nice work! Love this house
The MAKING OF this project is not live! https://www.ronenbekerman.com/making-oak-pass-house/