Designer / Architect: Walker Workshop architects

Personal / Commissioned: Personal Project

Location: California United States

First shot of the upcoming project, it’s a training project, I found a photo of the very interesting house a and tried to reproduce it. Almost everything I modeled in Blender just furniture is purchased. Rendered in Cycles and post process is done in Photoshop.

Check out the MAKING OF Oak Pass!

7 replies
  1. Umberto
    Umberto says:

    Me too I use Blender and Cycles for my architectural projects and I’m very happy to see a job so well done. Great!

    • janmorek
      janmorek says:

      Hi Umberto,
      At first sorry for delayed answer, I was very busy with other project.
      My computer has Intel I7-3820, 3.6 GHz CPU, 48GB of ram, 250 GB SSd disck, some HDD and 3 graphic cards : Nvidia GeForce GTX 780, 6GB
      Nvidia GeForce GTX 980 ti, 6GB
      Nvidia GeForce GTX 1080, 8GB
      I´m not sure about render time, I estimate about 3 hours
      and for lighting I used a HDRI map from HDRi Heaven.
      These days I´m working on “Making off” so you will be able to read more about how I create this project

      here is one more render from this projects https://uploads.disquscdn.com/images/5a3515032bff6e3cc9fbe7614324ea1fc3293735a847f757e933b422a5fb7cb8.jpg

      • Umberto
        Umberto says:

        Thank you for your answer, I have another question: how did you create grass and trees? Did you use Blender directly or did you work in post-production using other photo editing software?

        Bye
        Umberto

    • janmorek
      janmorek says:

      I am currently preparing article MAKING OF for this project, so if you are interested you will be able to find it on this page soon.

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