Chickens
It is a habitation project in Assinie, Ivory Coast; picturing the lifestyle in the alley of the new neighborhood.
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
A weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedIt is a habitation project in Assinie, Ivory Coast; picturing the lifestyle in the alley of the new neighborhood.
This work was a part of contest on Ronen Bekerman (Tomorrow Challenge).The challenge was to create a CGI to Kalmar art museum designed by : Architects: Bolle Tham and Martin Videgård .
photos for the building
http://www.archdaily.com/12122/kalmar-museum-of-art-tham-videgard-hansson-arkitekter/
Originally one photo only was submitted, but later I decided to make couple of shot to cover more sides of the architecture of the building.
For high quality images :
https://www.behance.net/ibrahim_alameer
Atmosphere animation shown in video done in V-ray and Nuke
Team:
Sergei Pogorelov- art direction
Andrei Mikhalenko- lead 3d artist, visualization, 3D animation
Sergei Kuratski- senior 3d artist, modeling, 2D animation
Stas Khaikov- junior 3d artist
Was simply amazing to work on this project.
One important aspect was the environment outside the house. We use SurfaceSpread in order to manage tons of clones.
We split up tall trees and low plants for each camera.
Hemisphere structures in the mountains.
First project using World Machine to sculpt the landscape. Used Forest Pack for forest and VrayFur for grass. Apart from chromatic aberration, this has 0 post production.