Reconstruction of the old museum
In this design, the vault space is divided and turned into a museum.
I hope you like it.
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See Entries & Join! About ConvertedIn this design, the vault space is divided and turned into a museum.
I hope you like it.
Hi there,these are some marketing images I rendered a few month ago. Interior design by Bänziger Innenarchitektur AG. Project is based in Oberhofen, Switzerland. As always, created with Cinema 4d, Vray and Photoshop.
The use of wood in the interior transforms the appearance of the room, makes it warm and elegant, brings closer to nature due to the ecological decor, furniture, decoration of the ceiling and walls.
I’ve had this reference photo for years now, and I’ve always wanted to recreate it in 3D because I thought I could learn a lot from it.
My goal was to improve my workflow, get familiar with Substance Painter, Marvelous Designer and ZBrush, and enhance my post-processing skills. I had many challenges along the way, but by the end of the project I got very comfortable with modeling assets from scratch and tweaking simulated fabrics and models from Marvelous in ZBrush. Substance Painter was essential to get the damaged, rustic look on some of the furniture pieces as well as the damaged floor planks.
I have to also thank Bertrand Benoit for his inspiration and excellent workflow videos which helped me out more than once in this project, especially with the throw blanket.
A smooth and clean evening view mbr to city view.
The scene was rendered in 3ds Max, my render engine of vray. I used CameraRaw in PSD for some slight noise reduction and all other tonemapping is done.
Hope you enjoy!