The Cube

Firstly we rendered the building and matched the site photos. Than the fun part came. We mixed the render with the Mixer brush in Photoshop using the special collection of slightly tweaked Much brushes.
The process is time consuming but very satisfying to see the end result.

Oberhofen

Hi there,these are some marketing images I rendered a few month ago. Interior design by Bänziger Innenarchitektur AG. Project is based in Oberhofen, Switzerland. As always, created with Cinema 4d, Vray and Photoshop.

The Vaudeville Theatre Loft (study)

I’ve had this reference photo for years now, and I’ve always wanted to recreate it in 3D because I thought I could learn a lot from it.

My goal was to improve my workflow, get familiar with Substance Painter, Marvelous Designer and ZBrush, and enhance my post-processing skills. I had many challenges along the way, but by the end of the project I got very comfortable with modeling assets from scratch and tweaking simulated fabrics and models from Marvelous in ZBrush. Substance Painter was essential to get the damaged, rustic look on some of the furniture pieces as well as the damaged floor planks.

I have to also thank Bertrand Benoit for his inspiration and excellent workflow videos which helped me out more than once in this project, especially with the throw blanket.