ALASI: CGI for property marketing campaign

Meanwhile, sociologist and scientist arguing whether urban gentrification is good or bad for the society we see a good impact of changing cityscape of Tallinn whare new development brings lifestyle to another level.

This project was done for the new district that arises in the old industrial part of the city, which, however, has benefits of beautiful greenery around and seacoast in the walking distance.
The idea of the residence is a relaxing place for living — beautiful outdoor facilities with an urban garden and cosy yard.

Setup and overall mood of the project seemed excellent for experimenting with some materials wearing, to add some character to the surfaces. Mixed in some scratches and other imperfections maps from Quixel, the result seems to be a right balance between realism brutality and splendour needed for a commercial project.

This was an enjoyable cooperation experience with a customer – a rare and happy moment when our vision and taste are perfectly matched. Enjoy!

Team involved:
Lead 3D Artist – Anton Voloshin
Post Production – Stas Khaikov
Art Director – Mihhail Jassinover

Arab Peninsula Hotel

Great to post on the blog again, it’s been a while..the last few years have been a bit of a blur with a lot of work on the go. This particular project was highly confidential, but I finally have the go-ahead to share it online. Renders were completed in 2017, and it was an honor to work with the brilliant Designworkshop SA who, as always, have nailed the concept, and managed to integrate an entire hotel perfectly into the environment in which it sits.
Due to the nature of the project, all materials needed to be locally sourced, so the architects were very precise with the design, and in particular the visual representation of the woven screens used throughout the hotel. This posed quite a technical challenge, and for a relative beginner in railclone, this was my first real test.
Backgrounds are a mix of photography and 3D, and local ghaf trees were modeled using GrowFX. It was great to have the rare opportunity to work on a commissioned project that was so unusual, and always a pleasure to collaborate as part of a design team.