Canyon

A personal project that I have been working on during the past weeks in order to showcase some use of substance designer, caustics and fog, maybe just a technical exercise.

High res –> https://www.behance.net/Federicospoltore

sunburn

Hi Guys,
here is my last personal project called “sunburn”. This time I want to capture the elegance and simplicity of the midcentury architecture with a different style and story. Of course, the charm of the old gas stations has inspired me a lot by doing this project.
It was the first time I used C4D from start to finish for modeling. Textured, shaded and rendered in Octane and for texturing of the hero objects i used 3DCoat, which is very handy tool for handpainted textures.
Hope you like it guys and thanks for watching.
Comments and Critics are always welcome.
Best, Bahadir

Nasu Tepee

Hi All!

This is my new personal work.

I tried to make a 3d scene of “Nasu Tepee” as was designed by Architects : Hiroshi Nakamura & NAP.

The software I used included :

  • 3dmax
  • V-Ray
  • MultiScatter
  • SpeedTree
  • Zbrush
  • Marvelous Designer
  • Megascans
  • Photoshop

you can see the real photo of that Beautiful House here – Nasu Teppe by Hiroshi Nakamura & NAP

See the MAKING OF – Nasu Tepee

CitizenM La Defense

Images of the interior design of the front of house of the citizenM hotel in La defense Paris. Shown are the entrance / lobby, the iconic sofa with bar and the work space with living rooms. The interior design is by concrete architects. The original images were made 3 years ago and now completely remade to keep them up to date.

Brooklyn Row House

Models: All models were modeled by me, except the vegetation, which are from ICube iTrees Summer, and gutterings, modeled using RailClone.

The interior: is Photoshoped, taken from the original image. The intuition of this project was to enhance my rendering techniques only from the outside scene. Maybe in the future I will model the interior of the house.

Lighting: just a VRayLight Dome, from PG Skies: HDRI 1008-cloudy.