the fog

Hi all,
I am here to learn something new …this was an experiment for me that I have to create a foggy Night…I used volume fog on global volume material, also I used one sphere light for moonlight and some interior lights. environment I left blank …..Hope you all will like it……

Angular Home

In-house project inspired by an amazing piece of architecture called “R-Torso-C” that is an angular exposed concrete home located in the heart of Tokyo. Building is designed by Atelier Tekuto.
The goal here was to create 5 images with different materials, atmosphere and ratio, not only to copy original images but to show my own interpretation of the building and the mood.
Hope you will like it.

Activity:
3D Modeling, Shading, Lighting, Compositing, Postproduction

Climbing Wall

We wanted to create a dynamic climbing hall that blends the inherent industrial bones with an energetic and inviting space establishing a strong connection between climbers and the surrounding landscape.

The open space includes exposed concrete wall with a large wood ceiling structure, while colourful multi climbing holds break up the otherwise white surfaces.

Lonely Foliage

one of my PBR materials representation for video tutorials series (in the Persian language) about Quixel Mixer, Quixel Bridge, and Megascans.⁣

Softwares:
for still: Corona renderer, Quixel Mixer, Megascans, 3ds Max, Photoshop
for video: Marmoset Toolbag

“Up”

A commercial project I did in cooperation with Mark Architecten in Heille, The Netherlands. An aerial visualization of a new residential development.

For this project a drone photo was used as a base. The new architecture was then created in 3D, rendered and blended together with the photo in post production.