House in the woods
A visualisation depicting the calmness and serenity of those warm summer evenings. What better way to spend it than at a peaceful and secluded house in the woods.
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See Entries & Join! About ConvertedA visualisation depicting the calmness and serenity of those warm summer evenings. What better way to spend it than at a peaceful and secluded house in the woods.
The main idea was to recreate a very atmospheric mood with a filmic touch using as a scenario a living and a kitchen
This is my primary school’s rendered images. Done with 3ds Max & Corona Renderer.
Basic textures downloaded from textures.com & poliigon.com, then i recreated textures with the help of Photoshop. For roofing i used Unwrap UVW. Trees & Plants from Maxtree also used iToo Forest Pack for scattering.
In a childhood memory most of us have in common is our first school.
This is my primary school’s rendered images. Done with 3ds Max & Corona Renderer.
Basic textures downloaded from textures.com & poliigon.com, then i created textures with the help of photoshop.For roofing i used Unwrap UVW. Trees & Plants from Maxtree also used iToo Forest Pack for scattering.
This is one of my first attempts at architectural visualisation. Using a mix of Cinema 4d and Photoshop
I came across a photo of this view a few years back and recreated it using tools I wanted to explore such as the Substance suite. The main structure was modeled in Sketchup and then imported in 3ds Max for detailing. Some of the objects are scanned assets from Quixel megascans but most of it was custom modelled, including the foreground plants using Grow Fx. After the rendering process I tried to get as close to the photograph in post production, making some of it directly into the V-Ray Frame Buffer, then using Camera Raw and some individual elements later on in usual Photoshop.