Hunter House
The Hunter House has been something we have been working on intermittently for the past year. We’ve used it as a testbed for lots of new techniques including World Machine, Real Displacement Textures, and Mega Scans to name a few.
I designed the hotel concept for a private client, who has been working with The Boundary for several years.
The building comprises two longitudinal blocks that overlap to create a partial upper story. Fins of concrete set between the floor and roof slabs promise to offer uninterrupted views out into the landscape – a key point in the brief.
While The Boundary has created numerous sets of renderings for the client for larger commercial projects in the US, this is the first architectural commission.