San Francisco Studio By Garcia Tamjidi(Full CG)

Hey everyone,
For the last two weeks i was working on this project for my Architecture Visualization workshop in Tehran. Everything is modeled in 3dsMax and detailed in Zbrush as usual. I also used Marvelous Designer for all the fabrics in the scene. Both carpets are all modeled by hand and textured with images captured with Dabarti Capture. The whole buildings outside are also modeled individually. For the Lighting i used PG Hdri.

The Design is based on Garcia Tamjidi San Francisco Studio.
All Images rendered in 2K and took approximately 2 hours each. The scene is Pretty much optimized except for the carpets!!!

Stoicheia Geometrias

Stoicheia Geometrias is a mathematical treatise consisting of 13 books attributed to the ancient Greek mathematician Euclid.

The project is a personal study in which I try to juxtapose Euclidean objects materialized with cast resin and manifold organic forms. The result is the tension of lines, colors and lights.

Cold and Gold

This was a personal practice project, showcasing a housing block located deep in the forest. I imagined it would be located deep in a forest. And I wanted to create a view, where it seems as if the viewer had wandered through the forest, and suddenly found this quiet sharp piece of architecture lying besides all these natural shapes. A tiny whiff of a kind of Fairy tale-scenario, but not too much (bullshit).

I have recently acquired the Forest Props photoscanned pack from Evermotion, and I wanted to create a very detailed foreground, but one that this was succumbed in rain and fog.

The color palette is composed of a golden ray, and a cold environment. Typically snow is used for cold, and I wanted to try and create a cold complimentary atmosphere, with rain and fog, instead of snow.