Scwélf Garden House
In this project I focused on optimizing overall scene and scattering of the vegetation, as well as aiming for a photo-real result while using Corona Renderer.
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See Entries & Join! About ConvertedIn this project I focused on optimizing overall scene and scattering of the vegetation, as well as aiming for a photo-real result while using Corona Renderer.
Experiments with FStorm Render engine.
What started as a simple test turned into environments creation using simple geometries with displacement maps. The series depicts alien topographical landscapes through an utopic vision of human as a multi-planetary species.
This modest attempt at concept art is hugely inspired by the amazing work of Erik Wernquist.
I wanted to recreate an atmosphere of peace with a contemporary architecture within a natural landscape.
This is my fist exterior project with FStorm Render.
Restrained, austere, dry architecture sometimes best tries on “orthogonal” man with his natural surroundings. No simulation or pretense, only straight lines and symmetry. Pure geometry in an honest alliance with the unique world of forms.
We want to present our latest personal work from the architects McLaren Excell.
Its a minimalistic victorian terraced house in Shepherd’s Bush.
Our main focus was to reproduce the original photographs and to practice our overall abilities. Everything was modeled with 3dsMax and rendered with Corona Renderer because it is perfect for this kind of interior scene.
It was important to keep the simple and beautiful atmosphere of this building.
Black&Bricks done by using Corona renderer. It is my first exterior experience with Corona Renderer and i must say it is pretty amazing render engine.