Artemide Light+Building

Here is a selection of a recent set of images I did for Artemide, one of the global leaders of the illumination sector. All these new product were presented at the Light+Building fair in Frankfurt.

I had a lot of fun working on these scenic images, and for the occasion I also modeled with GrowFX some custom clover, textured with scanned leaves from my garden (my favourite source of greenery textures).

Making of Prairie House

I’m very happy to share a making of by SoA today! Prairie House is a commercial job for an American company that builds beautiful cabins in fantastic locations around the world. SoA takes us through their process as they give lots of attention to nature and how the house connects with it. 3ds Max, Corona Renderer, Substance Designer and Forest Pack were used during this making of this project.

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The Crystal

I`d like to share with you my new visualizing project. This is beautiful building located in Copenhagen and created by Schmidt Hammer Lassen Architects. The main goal of this project is to level up my skills. Hope you`ll enjoy it!

More images here: https://www.behance.net/gallery/63643463/The-Crystal

Lighthouse

This is full CGI project. Everything was modeled in 3ds Max, except the ground mesh.
It was created in World Machine. The grass and trees were scattered with Forest Pack. The images were rendered with V-ray.
I hope you will find my work interesting!