Pavilion

The basic Idea was to make an open space in a Park or Forest area. After setting up a basic canopy, the project evolved on the fly by adding some more details. From the Beginning the project was thought as something done at the past and 60s Sculpture and Architecture used as reference.

Making of 80 East 10th Film

Moso Studio shares with us a fantastic breakdown of their work on the 80 East 10th film for NAVA and Brown Harris Stevens. The goal was to portray NAVA’s vision in a way that would resonate with viewers, and so the unique and intricate facade pattern was recruited for this purpose, with a sphere guiding the viewer all through the film along with some smart Forest Pack tricks to accompany that. Enjoy!

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Artemide Light+Building

Here is a selection of a recent set of images I did for Artemide, one of the global leaders of the illumination sector. All these new product were presented at the Light+Building fair in Frankfurt.

I had a lot of fun working on these scenic images, and for the occasion I also modeled with GrowFX some custom clover, textured with scanned leaves from my garden (my favourite source of greenery textures).

Making of Prairie House

I’m very happy to share a making of by SoA today! Prairie House is a commercial job for an American company that builds beautiful cabins in fantastic locations around the world. SoA takes us through their process as they give lots of attention to nature and how the house connects with it. 3ds Max, Corona Renderer, Substance Designer and Forest Pack were used during this making of this project.

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