La houltais

This project is spread over 2 different sites on one side and the other of the town of Romillé. We had at our disposal a detailed landscaped plan as well as an architectural notice with references of buildings.
All the buildings have been designed internally in accordance with the references provided.
Each zone has been created by a single graphic designer.

Link to 360° renders : http://spectrumdr.cluster026.hosting.ovh.net/giboire/tour.html
As we use Fstorm (Gpu render), our main constraint was the management of video memory on 360 ° shots.
All mesh has been cleaned with pro optimizer and bitmap resized almost case by case. The maximum resolution of our textures do not exceed 2K. Most are between 1024 and 512 (even 256 for leaves in particular).

The GPU memory management put a big pressure but in the end we had a rather comfortable margin on the animation renderings (1080p).
Obviously the 360 ° in 8K were close to the limit.
Rendering time was less than 15 minutes per image (2 computers with 3 GTX 1080ti / limited to 3000 samples)

West Chelsea Apartment

The West Chelsea Apartment in New York located in the 3rd floor of a 1910 building. I decided to recreate this project in full CG.
Credits:
Architects Daniel Rauchwerger and Noam Dvir of BoND
Photographer: Eric Petschek

SKYTOWERS ostend

With this project we were able to unleash our creativity. We didn’t have a lot of restrictions from our cliënt in terms of moods we wanted to use or the interior design process. We believe that with this way of working, the 3D-artists can create the best visuals. We are very proud of this project and have put our heart and soul in each and every single visual

SKYTOWERS ostend

With this project we were able to unleash our creativity. We didn’t have a lot of restrictions from our cliënt in terms of moods we wanted to use or the interior design process. We believe that with this way of working, the 3D-artists can create the best visuals. We are very proud of this project and have put our heart and soul in each and every single visual