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I set my limits higher in with each project. I have modeled this entire scene and learned some amazing features in Phoenix FD for simulation of the fluids.
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See Entries & Join! About ConvertedI set my limits higher in with each project. I have modeled this entire scene and learned some amazing features in Phoenix FD for simulation of the fluids.
In this project I focused on the light and shadow aiming for a soft result. maybe a bit vibrant too.
In this project I focused on optimizing overall scene and scattering of the vegetation, as well as aiming for a photo-real result while using Corona Renderer.
I wanted to recreate an atmosphere of peace with a contemporary architecture within a natural landscape.
This was created in my free time to test panorama render with quality and other things. This same scene we are testing in different render engines even on GPU too. I will share all this very soon.
Hope you like it… 🙂
For this new project I used FStorm Render. It is new, but strong and extremely progressive render engine. Hyperrealistic light behaviour and high speeds make it really enjoyable thing. I found myself feeling like a creator once more using it, not like a technician.