Far from civilization
Creative project, main target which been create the mood of nature and a place far away from civilization. Non-commercial project of 3d visualization old house which located far from civilization, people and city noise.
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See Entries & Join! About ConvertedCreative project, main target which been create the mood of nature and a place far away from civilization. Non-commercial project of 3d visualization old house which located far from civilization, people and city noise.
Hi guys, so I started providing Archviz Training Course for English-speaking people since September last year. Til now, 2 CORONATOR courses are finished and I guess it’s time to showcase some works of my students.
It was fun meeting and coaching for students from many countries over the world. Happy to see their improvements.
Since I saw this interior on Archdaily I decided to create an interior space like it in 3D max, It was very simple and 64.0 sqm.
Two bedroom apartment located in a building constructed in 1900, near the center of Moscow.
http://www.archdaily.com/770712/black-and-white-apartment-crosby-studios
Software used :
Modeling : 3Ds max – Zbrush – Marvelous Designer
Texture : Photoshop – Substance Painter
Rendering : V-Ray
Post-Production : Nuke – Photoshop – Resolve Davinci”Grading”
La Siesta is a hotel located in Al Ain Al Sokhna, Egypt. I was commissioned to do the renders for the restaurant, pool and the reception areas.
Each image took 2-4 hours @ 4000px and were lit by Peter Guthrie’s excellent HDRI skies.
A project we did for Craft Arquitectura, Figueiredo+Pena Arquitectos and Compago Architectes.
It was a Architectural competition for Switzerland that was done in April 2016.
Awards : Competition finalist 2016
The challenge in this project was always to keep up with the nature of the environment. The national park has an outstanding beauty, mixing a lake, different types of trees and mountains. So we focus on the exterior lighting in the first place and how the textures could represent realistically the truth of the landscape. Reflection and diffuse maps were made in photoshop, trying over and over to get the best results. We hope you like it.