Nottingham NG11
Greetings. I hope you are doing well.
I’d like to share our last project project Nottingham NG11
Tools Used: 3ds Max / Corona Renderer / Photoshop
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See Entries & Join! About ConvertedGreetings. I hope you are doing well.
I’d like to share our last project project Nottingham NG11
Tools Used: 3ds Max / Corona Renderer / Photoshop
The goal was to come up with a simple and modern design for camping houses placed in a large secluded environment in the mountains. The feeling of being in nature engulfs the visitor while time is an abstract concept and car horns and crowds are replaced with singing birds and foliage in the wind.
Green meaning environmentally-friendly materials, not the color of the apartment!
Some time ago I came across into micro cabins contest but I didn’t have anything particular in mind on that moment. I thought it’s a good opportunity to model something small, but with a much better detail then in everyday quick jobs, where detail is not a priority.
I found that group of micro cabins in forest outside Colorado, designed by University of Colorado Denver. It was a bit of a challenge to make the hot-rolled steel look convincing. Great, raw-looking material though.
At start I planned to place it in original surroundings, but then I experimented with terrain and Forest Pack Pro and came to the conclusion that both of these, the cabin and terrain, fit each other pretty well.
Terrain with some random height map from google, terrain texture is also a random Himalayan satellite capture, so it may look weird in some places. Maybe I’ll try terrain generator later on.
hdrihaven.com – great source of hdri’s. Kiara 8 Sunset was used on this one.
ground texture – RDT vol.1 – rocky ground 2 – unfortunately it may look a bit repetetive
vray enviroment fog on
Photoshop – little to medium compositing, also levels and colors made in Camera Raw – awesome tool.
Wolf, backpack, sun flares and some clouds also made with PS.
3ds max 2010,
vray 2.5
Multifunctional Office Building in Switzerland
Hello, guys
I want to present you our new project of Offices in Switzerland .
Artists: Yuriy Leskiv, Yuriy Bobak
More info :
https://www.behance.net/gallery/67387985/CGI-Multifunctional-Office-Building-in-Switzerland
http://byvisuals.com
I got the model of the house in Revit and of course I had to clean it. Then I took care to refine the model. I have modeled windows, added roof windows, gutters, metal sheets, etc. I have modeled sheet metal work, railings on the balcony, blinds, etc. When it comes to materials, it was not much, sheet metal, concrete and boards, so I could deal with it a bit. Sheet metal has dirt in reflect, vraydirt in diffuse, and vrey edges in bump. Boards are made with the help of a flor generator with multitexture with over a dozen maps of separate boards, this map was repeated in reflect and glossiness with saturation at 0. The plate has been duplicated with a modifier clone. I also added furniture to the interior. I used models from Evermotion, some free from 3dsky, and free scans from Sketchfab. I used forest pack to distribute the models in the scene. I was using Vrey-Next to render. Then, only post-production was left. And ready 🙂