Scandinavian Escape

Scandinavian Escape was created as a piece of a portfolio in 2 days. Our main objective was to test the Fstorm Renderer in the Production workflow.
Result were magnificent. Fstorm is now our ‘s primary render engine. The realism and the GI that provides this render engine is unbelievable.
I use 2x 1080 Ti’s which render one frame with the width of 3600 pixels in 5 minutes.
Most of the materials in the scene are blend materials with composite layers.

We Strongly recommend arch viz studios try the Fstorm.

House A

Indoor-Outdoor Connection

The house sits in an open landscape and ensuring an optimum indoor-outdoor connection. A simple facade and massing focuses attention on the house’s relationship with its landscape and opens directly to the street disrupting commonly defined boundaries of public and private space in a suburban street. The site is open. Passers by can, if they chose to, navigate around the house and experience its settings.

Concordia Hub

We present visualizations of Concordia Hub – a project prepared at the request of Q2 studio, which developed the concept of the building together with the Dutch studio MVRDV.

The concept assumes revitalization of the tenement house as well as the extension of the building with a completely new part. The facility will have a culinary zone “Słodowa 7”, which is to become a meeting place for residents of Wrocław, as well as co-working office spaces associating numerous companies and start-ups.

Architecture: MVRDV and Q2Studio
Localization: Wrocław, Poland
Software: 3Ds Max / Corona Renderer / Photoshop