Appartment Complex
Appartment Complex / DOPPELEICHE WEDEL
Competition project for a sustainable house in Wedel near Hamburg, Germany.
Client: WERK Arkitekter
Activity: 3D Modeling, Shading, Lighting, Compositing, Postproduction
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
Submit Your Work Explore ShowcasesA weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedAppartment Complex / DOPPELEICHE WEDEL
Competition project for a sustainable house in Wedel near Hamburg, Germany.
Client: WERK Arkitekter
Activity: 3D Modeling, Shading, Lighting, Compositing, Postproduction
Image for the refurbishment of an existing swimmingpool in Osnabruck, Germany
Design: slangen+koenis architecten
Image: DMOO.
www.dmoo.nl
Art Direction, Design: Dmitriy Tereshchuk
Lighting, Post Processing: Dmitriy Tereshchuk, Alexander Milokostov
3D Modeling: Alexander Milokostov
Our task within this project was to develop the concept of minimalistic loft of a small apartment in a high-riser. Here we used reasonably priced, simple and efficient materials, leaving a lot of free space in the room. First of all, we wanted to achieve a sense of orderliness of all elements of the interior and a feeling of a large space, while mixing rough materials of brick and concrete with neatly painted walls and new wood. If you like this project, please leave your rate or comment below. We are also looking forward to cooperate if you have a similar job for our team.
Personal project aimed at recreating a corner of peace somewhere in the world, away from the chaos of the summer season touristic destinations.
Inspired by the town of Setenil de las Bodegas in Spain and the work of VTN Architects.
Check it out full res here:
https://www.behance.net/gallery/84603591/Eden-CGI
House with Three Eyes is a non-profit project, more like creative and practical for acquiring new skills and practices in 3D visualization and modeling.
How it all began: initially I found the references of this house on the site https://www.archdaily.com/914851/house-with-three-eyes-innauer-matt-architekten?ad_source=search&ad_medium=search_result_all.
I liked this house with its design, cladding, layout, and decided to repeat it in 3D. Since there were not many references, it was decided to make 2-3 renderings. At the modeling stage, having carefully looked at this house, I saw a certain image, an association. If you look at the facing part of the building, its pediments, then the wooden dice resemble fish scales, and the large round windows are fisheye. And then an idea came to me – let it be the house of the fisherman. I supplemented the scene with details, came up with the landscape of the inner part of the courtyard, completed the 2nd building (I thought it would be a bathhouse), modeled a path, lights, etc., picked up furniture and other trifles.
As a result, in my opinion, it turned out to be a very interesting project, with a certain history, in which a simple idea was laid.
After seeing the project published on the web, I decided to make 3D views as a personal project.
The simplicity of the volume and its straight lines in contrast to the work with stones from the outside captivated me.