The Making of Island House with Blender

Pawel Pecherzewski showcased his Island House with Blender visuals not long ago and today he dives into the waters (pun intended) and shows us what you can do with Blender as your main tool of the trade. Also using Cycles, MAXTREE, and more.

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House on the rock

Hello,

Here is one of my work.
I wanted to work the composition and a very diffused lighting.
I love the atmosphere that rock and water produce when both are on contact.

I really hope you will like the render.

Knutt.

Island House

I’ve always loved the beauty of tropical beaches, turquoise water and the peace and serenity of those places. How amazing would it be to live there – I’m sure many of us have at least once asked themselves.

Well, I’ve grown tired of just imagining it and decided to bring that vision – my very own version of it – to life. A house, located on top of a rocky island where you can see the ocean every day. A long beach shaded by coconut trees to enjoy the crystal clear water. And a small tropical forest with trees swaying in the wind. That’s my vision of paradise and I hope you will enjoy it just as much!

https://www.behance.net/gallery/98351397/Island-House-CGI

The Spit house

Spit house is a nice clean concrete house that I really like. This is also the case that I would like to try night lighting setup

Created using Blender 2.81 + Cycles
Textures from Poliigon