Architect & Kitty

I decided to sort of tell a story in this piece. An architect gets home to find his kitty has done a lot of work in his working room and decides to have some sleep afterwards. I have always wanted to tell stories using architectural elements. I sculpted and textured the cat in Blender.
Modelled everything except for the leather chair and open book which I could easily do but didn’t want to waste time on, textured them myself as well. Assets were textured using game engine techniques to speed up texturing and make things more streamlined if there is need to export to game engine later. Learnt a lot from this project.
Used 3dsmax and Corona renderer. Photoshop was mainly used for texturing.
I intend to try and tell more stories in future using architecture.

Outdoor Pavilion

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The structure made out of metal and wood profiles allows a fast construction and an easy reconstruction on another site that allows enjoy the activities offered by the foundation, never losing sight of the fact that we are in the middle of a park. We will be inside the pavilion, but always feeling as if we were also on a balcony facing the surrounding nature.

Bungalow

Typology: Housing
Status: Realized
Location: USA
Customer (Architecture): Landry design Group
Visualization: Omega Render
Completion Time: 1 month

Classic combined with modern style.
A lot of light and greenery in the spaces of the rooms.
All this distinguishes the bungalows that have been visualized by our studio.
It was important to achieve a special light atmosphere of the interiors. The ceiling of the wooden beams and expensive furniture, luxury and simplicity look great together in these interiors.