Rain House

I work as an archviz artist, most of my professional work is done using MAX and V-ray. For client work I’m usually forced to stick to a rather rigid style of midday sun and clear skies. So while waiting for an upcoming project to start I decided to put together a more interesting scene using Blender as much as possible.

The house itself was modeled entirely with the Archipack addon, the grass used Grass Free, and the trees were made with Sapling. The visible furniture was from 3DSky, the car by Andrei Maximov on Blendswap. The textures were a mix of free ones by Poliigon, Quixel, and a few others I can’t remember offhand. The cutout people were from mrcutout and skalgubbar. Finally I added a few subtle water effects in post with brushes by Obsidian Dawn.

My render settings were standard, with 2048 samples and some denoising. Render time was about three hours.

Nakagin Capsule Tower (Otaku’s Room)

Nakagin Capsule Tower is a quite famous architecture work designed by architect Kisho Kurokawa and located in Tokyo,Japan.

Once I saw this unique capsule room ,I thought that it would be a great room for an Otaku (Manga geek!).
I tried to put an imagination for the room with this concept.
The project is just for fun ,the room is so unique and i thought that it would be something special to work on ,so I gave a try.
Hope you like it !
High resolution on behance :
https://www.behance.net/gallery/64075825/Nakagin-Capsule-Tower-(Otakus-Room)

School of Architecture at the Royal Institute of Technology

Hello everyone !
This is my entry for (Tomorrow Challenge 2018) on Ronen Bekerman’ Blog.

Project :School of Architecture at the Royal Institute of Technology
Architects: Tham & Videgård
Tools : 3D Max , Corona render , Photoshop.

Hope you like it !

For High res Images please check the work on Behance : https://www.behance.net/gallery/61553333/School-of-Architecture-by-Tham-Videgard-Arkitekter

Using Minecraft as a Architectural Design tool

A lot of people mis-interpret Minecraft as a simple kids game. We think differently. Nitric Concepts uses Minecraft as a tool to design and create Architectural builds. Whether it be from concept art, reference pictures, or thinking of something cool; we try to mimic real life architecture styles and implement them into Minecraft. This brings about, not only enjoyable “maps” for people to play on, but a learning expierence as well.