Casa Calma reference project

I tried to realize an existing villa of great design in Unreal Engine 5. And make it as close to the original as possible. Even furniture is more or less the same. I created the 3D model of the villa, terraces etc. As well as the kitchen, furniture etc. For some parts I used library stuff.
For rendering I used an RTX3090 which could barely handle the large scene. But by using DLSS I succeeded in rendering stills and also video.

Fast Realistic 3D people in ArchViz with ActorCore & Unreal Engine

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Fast Realistic 3D people in ArchViz with ActorCore & Unreal Engine

3d people are becoming a bigger point of focus as real-time tools take center stage, aided by real-time ray tracing. Beyond the visual fidelity of the 3d characters, you must now also consider the motion fidelity as part of telling a compelling architectural on interior design story. This is where ActorCore comes into play, as you see Pasquale Scionti’s work with Unreal Engine.

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