Project Remake

My initial idea was to revisit an old project I did with Corona and re-do it with FStorm, just for fun, but it escalated rather quickly…:)

If you want to see how the project looked previously you can see it here:

This is my latest personal project.This project started with inspiration from stylist Hans Blomquist but was changed slowly to my own interior design.3Ds Max & Corona Renderer.

Posted by Daniel Reuterswärd Visualisation on Monday, April 6, 2015

3Ds Max & FStorm Render

Sloterdijk

A team directed by NL Architects has won the Sloterdijk competition in Amsterdam. It was a big assignment we did last February. Further than the heavy amount of 3D and the insane amount of hours spent in Photoshop, our main concern was to give the right Amsterdammer neighborhood feeling in the images. So, hope you like them, and hope you can feel the Amsterdam vibes! 🙂

Eco Pod Holiday Accommodation

This image was done to show off a concept design for high end accommodation retreats. Backplate panoramic photography was shot on location in Apollo Bay, Victoria, Australia. Some foreground plants were maintained, but most were replaced using Forest Pro in 3dsmax. Some photoshop relighting and sky replacement was also done.

A little about the project:

THE ACCOMMODATION PODS are designed as self-sufficient prefab units for easy delivery and installation. Designed with integrated water storage tanks PV panels and power battery storage, The ACCOMMODATION POD is clad in a composite timber cladding, and made from recycled wood waste.

AWARDS:
2015 – London design Awards – Product Design Concept – GOLD WINNER
2014 – Sydney Design Awards – Architecture Proposed – FINALIST
2014 – 7th International Design Awards – Architecture Conceptual – 1st PLACE

Casa Enseada

Images based on “Casa Enseada”, by Arquitetura Nacional. You can find the original, marvelous project here: http://design-milk.com/brazilian-beach-house-weekends-holidays/
There are some minor differences between this rendition and the original design, but they’re simply for me to practise some specific skills (I wouldn’t change the design, of course!).
This set was a great opportunity for me to finally use Chaos Group’s wonderful VRScans materials, an incredible material library made from custom scanned real world materials. If you’re not familiar with those, I strongly advise you to give them a spin. They’re basically ready to use, photorealistic materials created using Chaos’ proprietary scan technology and all you have to do is insert them in your scene. No tweaking, no guessing.
I also used some commercial models bought from Design Connected (the Poltrona Mole, by Sergio Rodrigues) and 3DSky.org (the dining set, kitchen appliances) and some other free stuff from Dimensiva. Some high resolution textures were bought from Textures.com, making the creation of the floor material a lot easier. Those are really great resources and very affordable.
As far as softwares are concerned, I used the usual suspects: 3ds Max 2017, V-Ray 3.50.04 and Photoshop.