Malalcahuello Cabin

The project began when i saw the beautiful cabin by Iragüen Viñuela Arquitectos on archdaily, but i didn’t wanted to make the same renders again and again, i wanted something different, something that evoques a feeling on the viewer, i was searching for a cinematic look.
A big part of the inspiration came from 007 Skyfall by Sam Mendez and Chris Lowe

I took the architecture from the Malalcahuello Cabin and the terrain was made following some of the last scenes of Skyfall, were Daniel Craig and Judi Dench are looking at the horizon on a beautiful scenery.

On a technical side all the project was made using 3dsmax / corona render / Photoshop
Friendly shade textures / megascans / Poliigon assets and textures

Corona Renderer 6 for 3ds Max & Cinema 4D Released!

Chaos Czech released Corona Renderer 6 for both Cinema 4D and 3ds Max, with a new sky model, new lens effects, new library materials, UvwRandomizer to avoid texture repetitions, and a new adaptive environment sampler. Many more things under the hood! Cover image by The Craft.

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La Concha

This video was made for my ex-partner in 2018, we bought a drone and we had the idea to create an abstract building and put it in a video from our hometown, Maceió, Brazil.
Using camera matching in 3ds max, using vray for rendering, nuke for compositing and premiere for editing.
A curiosity about the filming, is that there was an incident with the drone, we hit an antenna on the top of a building, luckily the drone did not fall to the ground, it fell on the roof of the building, it is still alive today. kkkkkk
I hope you like the video, Thanx !!!

Bosrijk

Hello everyone,
This is another commercial animation we did for the client we can share with you, it has been taken about one month from start, we tried to put more life in architectural animation like simulations and peoples, So we hope we can share more commercial animation in the future and getting better and better

Please follow us on Instagram to see new projects: https://www.instagram.com/amin.paseban/

Website: AminPH.com

Tools: 3dsmax, CoronaRender, ForestPack, Phoenix FD, Growfx, Photoshop, Premiere, Megascan, Bridge, Mixer, Nuke,

Morphology of Form

Full project on Behance: https://www.behance.net/gallery/103210255/Morphology-of-Form

Morphology of form is a research project focusing on the sculptural representation of two polar opposites: natural and human-made environments. The main purpose of these images is to open the spatial potential of the sculpture.