Dali Hotel

Dali Hotel is a project from The One Atelier Italian studio. The main idea of ​​this complex was to integrate the Hotel complex as environmentally-friendly as possible. In other words, it is an attempt of the most healthy integration of the complex into nature without deforestation and other environmental damage.

The renderings for the Dali Hotel project are an example where visualization demonstrates a dialogue between the architecture and its environment. With aerial view you can always achieve an impressive result but, in this case, you always need to carefully monitor the high level of the surroundings details.
​​​​​​​​​​​​
In addition to the aerial view, we tried to find not the obvious, but spectacular angles while playing with the multi-level landscape. For example, this human view of the neighboring villa and the stretching landscape is like a shot taken in the air.

MORE PROJECTS ON: https://omegarender.com/gallery

KIASM + Link Arkitektur: Drammen Hospital

KIASM + Link Arkitektur: Drammen Hospital

A fresh and sunny space of a former industrial area in Drammen which will become the new city hospital courtyard. Thanks to @aesthetica_studio and @linkarkitektur for this nice collaboration!

Have a nice week!
Web: https://www.kiasm.studio/
Instagram: https://www.instagram.com/kiasm.studio/
Copyright: @aesthetica_studio

4 On Ross

A private Residence our Studio worked on from Architectural Concept Design, Documentation, Costing as well as Architectural Visualisation.

The whole project was designed using conceptual sketches in Morpholio Trace as well as Pro Create. Sketching was initially done over drone footage, these were later sketched to scale in Morpholio Trace, afterwards these were translated into conceptual and final construction drawings in Archicad.

The overall and general modelling was done in Sketchup whilst detailed modelling for specific furniture or appliances was done in Blender and 3DS Max.

Corona Render 8 was used, taking advantage of the new ACES OT tone mapping parameter. The raw renders were colour balanced and levels tweaked in Photoshop.

Hope you like it.

Cheers.

m56

My first project using FStorm renderer. Thanks a lot to Viz.Guru for his patreon. Without it this would be impossible for me.

m56

My first project using FStorm renderer. Thanks a lot to Viz.Guru for his patreon. Without it this would be impossible for me.