Tomorrow Challenge 2018 entry by User-14750014

so after some tests of creating texture with substance and some of new hdrs that i have downloaded recently, today i started the project 😀

i always think about the concept of project and for this project playing with light and shadow is my concept.
the first thing is choose lighting mood, day or dust or even a complete night shot. this lovely design has a great potential for every kind of lighting,i wish i could have enough time for 3 types but i have to choose one.i love soft soft shadow with high contrast.
for me a day shot is the best. because i want to catch a good balance between this curve design(soft part) and day light(hard part)its a part of light and shadow concept actually.
in this post i will attach some mood and reference.

Tomorrow Challenge 2018 entry by User-35204214

First, I reflected on how the image had to look natural and realistic (Thinking about the mood). Second, I thought about the importance of the concept as a tool to narrate a story in the context of the image. Besides, I thought about the idea of incorporating characters that would help me to make clear my concept and story. Third, I also considered the techniques that I had to incorporate to make the concept strong (Lights, composition, colors, the frame, etc.). After considering all of this and in need of developing and building a concept, I asked myself about how could I go beyond the composition and add a sense of what is experienced by a person while being in this space surrounded by the historic buildings and specially the school of architecture?

MATCHING THE ENVIRONMENT: THE KINDNESS OF THE MATERIAL

Taking into account that the main material of the building is an aesthetic element of great importance in the final image, I’ve made the decision to replicate the Corten steel just like in the photographs. In this way, I used an environment very similar to the reference photo and I started to copy the photographic exposure values and the frame. For this, I used the HDRI as the environment and a Sun (Fstorm) to reproduce the approximate same position of the reference. After having done this, I copied the values of the tones in the colors of the material. Additionally, I positioned the building on the map, so that I could have an idea of the coordinates and in that way I could position the sun. Working on this allowed me to emphasize the peculiarities and the kindness of the material and how it matches perfectly with the surroundings.

Tomorrow Challenge 2018 entry by User-21417289

I started by taking a walk around the provided model as someone would if they were walking around the real building. As I went around it I realized that, because of the close proximity with the buildings around it, it created a sort of “alley” feel,with one side the modern building and the other the historical ones. With that in mind i started looking for references of alleys when I realized I could mix that alley feel with the fact that this challange is happening during the late deceber holidays, that inpired me to create this “after” christmas theme,with a gray morning look.

Tomorrow Challenge 2018 entry by User-13743802

Following my lighting and composition study, I began setting up my initial shaders. Here I wanted to investigate most what color values are working for me. In following updates these shaders will continue to be refined as detail is added around the image.

Worth noting, the facade and interior aren’t modeled accurately. In order to get the most out of this shot (really more for peace of mind), I think I’ll need to remodel according to plans sourced online.