A new and exciting challenge is about to begin! Tomorrow is back for the 3rd time and looking for their next star. The best submission will be awarded 1000 Euro cash prize and a well-paid full-time position at Tomorrow with benefits such as social welfare, exercise bonus, field-trips and most of all become a proud Tomorrow team member.

Tomorrow 2019 Challenge entry by Ann Kuleshova

The next steps are modeling, scattering grass and trees and texturing.
I took trees and grass from various collections, mostly Maxtree and Archmodels.
Grass made with Corona Scatter. The trees were planted according to the photographs of the area, which I found. And in the creation of materials, I used the textures from Poliigon. I also added some details for the exterior.
This view needs to be completed – to correct the angle of the camera, change the tree in the foreground, insert people and make post-correction.

Tomorrow 2019 Challenge entry by Victor Ferland

Here is what I have so far for the exterior image, as well as a quick breakdown of the steps I followed!

After coming up with a basic exterior lighting (created in vRay using an HDRI file), and choosing a camera angle, I started modeling some details on the building itself in 3ds Max. The 3D model provided was very simple, but with some high-quality references and a little bit of guesswork, I managed to create most of the missing ornaments and architectural characteristics fairly realistically.

I then focused on adding details to the surrounding environment, and creating basic props to fill the scene. As I was modelling everything, I was also creating and testing the different materials and finishes. Finally, I integrated various trees, shrubs, and other vegetation in the scene. (In order to save time, I didn’t create the trees myself. Most of the tree models come from VIZPARK shrubs/trees packs)

With a little bit of post-production work in photoshop, we now have a good idea of what the exterior image will look like! I still plan to fine-tune this render and add a final pass of details, characters and fine-tuning, but to make sure I meet the deadline for the challenge, I will focus on the interior views for now, and come back to this exterior render towards the end of the project.

Let me know your thoughts! 🙂

Tomorrow 2019 Challenge entry by wu xueke

I tried to improve the model based on the library photos searched online, including the refinement of the library’s exterior walls and the refinement of the surrounding environment. The interior model provided is different from the details of the real library, so I reconstructed the photo based on the library (not yet completed). Because the trees around the library are so unique, they are all made with Growfx. Then add some snow to test.