A new and exciting challenge is about to begin! Tomorrow is back for the 3rd time and looking for their next star. The best submission will be awarded 1000 Euro cash prize and a well-paid full-time position at Tomorrow with benefits such as social welfare, exercise bonus, field-trips and most of all become a proud Tomorrow team member.

Tomorrow 2019 Challenge entry by Nicolo' Paolino

Here there are some updates about the composition and lighting. To set the views I’ve taken some photos of the actual project as references. I’ve been improving the given model and adding some assets (also modeling some of them). For the exterior views I’m using HDRI lighting and for the interior one I’m using Corona Sun and Sky. The vegetation is made with both Corona Scatter and ForestPack.

Tomorrow 2019 Challenge entry by Nicolo' Paolino

I’m setting the scenes in 3DS Max and I will use Corona as render engine. For the lighting I’m using some HDRI for the exterior views and CoronaSun and Sky for the interior shot. The vegetation has been made with both Corona Scatter and ForestPack. I’ve been fixing some assets and modeling part of them from scratch. I’m creating all the materials (textures) using Corona Layered Mtl, Composite, etc…

Tomorrow 2019 Challenge entry by 3dNinja

Because I have decided to do three very separate views I’ve needed to have three separate files for this project. I’m starting to regret that decision, as it’s forced me to take on three very different projects as opposed to just the one! As it stands now, I believe I can still make the deadline. I’m close to having two of the views ready to render, but have yet to start on the third. The third should be the least time consuming, but with only two weeks left, I’m running out of time!

Another thing I’m coming up against is the fact that I’m working from my home computer which is fairly old and is not NEARLY as strong as the machine I use at work. So unfortunately the screenshots I’m uploading won’t show my material mapping. I’m uploading a few shots of my viewport and some of the lights and materials to show how I’m setting up the scene, but don’t yet have any progress renderings to show…