Tomorrow Challenge entry by User-17364864

I always begin with just building the model. Once I have a more firm grasp on what is in the scene I will begin to play with concepts, camera angles, etc. I have nearly completed modeling for the main building, and I’ve begun to test textures. I have test lighting (which I am not 100% happy with at the moment) and camera settings in the works now. I rendered out passes and did a quick comp to see if there were any issues with the geometry. Next up is site work, finding concepts for inspiration on camera angle, lighting etc, and completing textures.

Tomorrow Challenge entry by User-21417289

I started by studying the available plans, they were images without precise dimensions, which makes the modeling process difficult. However, this kind of lack of information is common in day-to-day work and, together with the photos and my architectural knowledge, it was enough for the modeling to be done, taking into account the details necessary for the challenge.

I chose to focus on the mood of the final image and to reach this goal I opted for a camera near the building, where i could see its details better, as well as a bit of its inner life. I decided for an image in the winter – something that I am not accustomed to – as a personal challenge, and at dusk, for the lighting to focus on the warm feeling I want to archieve. My main reference is the kamakura lantern festivals, which will help keep the image “warm” even in the winter.

In this initial draft, I thought about the composition of the objects in the scene. The arrangement should not be random, the vegetation/people/objects positions should complement one another, creating a harmonious frame. An example of this line of thought would be the tree on the right, counterbalancing the weight of the property on the left.

With that in mind, from now on my focus will be on the setting, on complex materials like dirty snow, and lighting. Also modeling a few more details to the scene, now that I have chosen my angle. I try to get to the best result already in the raw rendering, facilitating the post production work.

Tomorrow Challenge entry by User-18061360

I started my project from composition searching and concept making. I think concept is main thing in production, ’cause it save time. I’ve made a few ones.Yes they are still quite abstract. Later on the 3D step I’ll decide what ones I will be used in final image. Also I gathered the mood pictures. There’s colors and light what like.

Tomorrow Challenge entry by User-16555445

Almost finished with the modeling of the museum, still missing couple of details on facades (door knobs, Kk sign…etc).
Attached are some screenshots of the modeling processes.
It took me about a 7-8h of my free time to finish this model from plans, googled photographs and other information I could gather.
As for the landscape, I’ve decided to keep the current park as it is in reality and not fake it (at least the walkways and green surfaces). I believe this will make the process little more challenging and fun for me.
And since the deadline for this one image is in three weeks, I think I’ll model the plants from scratch and make custom textures for this project.

Tomorrow Challenge entry by User-19587775

After analyzing the images provided of the museum and also doing a detailed research on Google to get to know better the architecture of the museum and its immediate environment, I decided that the composition of the final image should be more or less like the image provided here so it shows well both the museum and its close surrounding. I should work well on the materials of the museum itself and the detailed modelling of the surrounding. The facade material (wood) is the main one. And for the surrounding I should model a nice scene including the features seen in the background. The post production process has to be done also in a professional manner in order to achieve an “absolutely stunning” image of the Kalmar Konstmuseum.