Tomorrow Challenge entry by User-26884658
These are the 6 Swedish paintings. I found them by researching wikipedia and referencing the correct canvas sizes.
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
Submit Your Work Explore ShowcasesA weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedThese are the 6 Swedish paintings. I found them by researching wikipedia and referencing the correct canvas sizes.
First, I observed the detail lighting which is reflecting on the building, then texturing part and Environment of the scene, after that I set the camera according to my working view.
I wanted to match the environment and surroundings of the building, I tried to use the elements which can go with my scene.
My biggest challenge was to match the closeup surroundings, which was little tricky to get realistic.
If I redo this assignment, I would like to focus on more detailing, as well as I would like to give night view also.
Final Camera & Sketchup model. I decided to not dominate the space and be subtle and portray the area as it was intended. I have selected Swedish painters for the final pieces to remain authentic.
This is my first test render of the sketchup model using Maxwell Render. The lighting is an overcast sky from David Brufau. The diffuse light is accurate to the reference image.
The model was made in sketchup.
I saw this challenge a week ago, since then i study the plans and photographs that have been provided on Ronen Bekermans website and ArchDaily. First i created a high detailed 3d model of the Museum (exterior and interior) based on the plans and information that i get from the internet. The facade was a challenge since each side and wood block was modeled individually based on the plans. In the next step, all details of the building and all environment surrounding will be modeled. After that shaders and materials, light setup and finally camera setup.
Since there is only 10 days left and i have a lot to do, let the fun begin and good luck to everyone!