The 7th Architectural Visualization Challenge I’m running in partnership with Quixel as the marquee sponsor. The book CABINS by Philip Jodidio and the fantastic illustrations by Marie-Laure Cruschi served as the principal inspiration for this year’s challenge theme. That, and my love for prefab architecture design.

CABINS entry by arturo

Our proposal idea comes from the opportunity of imaging and dreaming of a forthcoming future scenario where interplanetary trips are not only possible but also beneficial. This, not just to escape from any likelihood Earth catastrofy, but as alternative of a conscious humankind.
According to the lastest research carried out by NASA/ESA/ASI, Titan’s features – Saturn’s principal satellite – are ideal for establishing autonomous colonies and at the same time remote outposts for Universe studies.
Moving from Science to Science Finction, we have envisaged a humanity capable of performing holiday trips to Saturn’s satellites.
Our design proposal is based on habitat-modules built with large glazed areas (on Titan the sun light is definitely lighter than that one on the Earth) that integrate mini green-houses containing gardens. From these modules will be possible to enjoy the view of “Ligeia Mare” (one of the satellite’s largest lakes made by liquid methane and ethane) and its golden haze, the immensity of Saturn cut out over the skyline and the other innumerable satellites from ‘The Lord of the Rings’, like Enceladus, Tethys and Dione.

The cabins modeling process is quite simple: basic poly modeling in blender. Landscape creation has been developed on 3ds max (elevation map via displace modifier) through radar images found on the web. There’s a lot of stunning images done by Cassini space probe.. So here we are!

CABINS entry by Bartosz Domiczek

Hi. I am completing my first scene. It may seem quick as there are nearly two months to go yet but I have planned a lot more here than just this one scene. Basically, it’s based on the sketch I made earlier and it’s sculpted so as to provide interesting vistas all around in 360 image. The close terrain (yellow on the attached image) is made manually according to the chosen perspectives (there is a distance based tessellation difference). There are many scatter engines applied and some manually placed assets. The background (blue) is to be rendered separately because the scene is already super heavy (although I proxied everything I could). There is also a foreground accent (orange) with detailed cliff and a wild fire spot.
I’ve filled cabins’ interiors with fireplaces and bunk beds. At the moment, it’s just for the purpose of translucent walls in exterior shots. I will refine them later, trying to catch some nice feeling in the very cramped space.

CABINS entry by adammalfreit

Hello, I am pretty new here and I love the idea of this challenge. My idea is to create prefab floating cabins that can be arranged in some kind of “Archipelago”. All to be placed in beautiful Palau.

CABINS entry by JamieHolmes

I have taken my low poly mesh I created for my concept images into Zbrush and let loose. I have reworked it 5 times now as I keep adding new pieces. I’m still not convinced with the overall shape yet but I think its getting there. I have also been playing around with some of the Megascan textures for the rock surface. For the side walls of the Cave I am also using the Megascans Granite cliff mesh. Its been a little difficult getting the tree to cliff ratio I am after. I am using Forest Pro to scatter the trees. The other shader I have been working on is the water. That’s basically it so far.