The 7th Architectural Visualization Challenge I’m running in partnership with Quixel as the marquee sponsor. The book CABINS by Philip Jodidio and the fantastic illustrations by Marie-Laure Cruschi served as the principal inspiration for this year’s challenge theme. That, and my love for prefab architecture design.

CABINS entry by adreyan

I tried several furniture selections from sketchup 3d warehouse and marble material from megascan. After several trials and errors, I have to go with monocrome tone for the building material and slightly warm tone for furnitures.

CABINS entry by gca_fernando

Gogo’s cabin is a concept attemting to maximize space with expansion mechanical features combined with modern design. I will be using cosy materials with a warm illumination. The contrast with the cold outdoor colors will be the emphasis in the post work.

CABINS entry by Ekolo

I’ve spent my lunch breaks over the last 2 weeks modifying the idea and direction of what I was trying to achieve here. I’ll break down progress so far;
Started off with a rough mountain scape with an open side. I really wanted a lake/river flowing through the image to reflect the huts. All these started off with planes that were pushed and pulled as desired.
Created two clusters of huts and created cameras to capture the environment and the huts. After this was achieved, I started scattering the assets from Megascans and populated the scene based on the views.
I’ve not really ever used Corona Render for a full project on my own before so I thought it’ll be a great challenge to use it for this project. Mood for the render was definitely going to be a sunset, end of day vibe.
Materials and textures I haven’t delved deep into (which I will soon) but lighting and geometry is pretty much close to being there! Just thought to update progress so far. Easter Bank Holiday is upon us, I’ll resume next week with hope to finish the scene by that weekend.

CABINS entry by Ekolo

I’ve spent my lunch breaks over the last 2 weeks modifying the idea and direction of what I was trying to achieve here. I’ll break down progress so far;
Started off with a rough mountain scape with an open side. I really wanted a lake/river flowing through the image to reflect the huts. All these started off with planes that were pushed and pulled as desired.
Created two clusters of huts and created cameras to capture the environment and the huts. After this was achieved, I started scattering the assets from Megascans and populated the scene based on the views.
I’ve not really ever used Corona Render for a full project on my own before so I thought it’ll be a great challenge to use it for this project. Mood for the render was definitely going to be a sunset, end of day vibe.
Materials and textures I haven’t delved deep into (which I will soon) but lighting and geometry is pretty much close to being there! Just thought to update progress so far. Easter Bank Holiday is upon us, I’ll resume next week with hope to finish the scene by that weekend.