I focused on tweaking the lighting (ambient and artificial) to get closer to the mood I’m looking for, besides having warm lights I decided to add some extra colors as complementary lights to shake up things a bit (I’m a fan of cyberpunk, purple lights!) and I’m pleased with the results. Also I invested more time on the shaders and added some ponds.
Next step was to finish the rusted metal plates starting by creating each individual plate from the existing model with the gaps in between them, then I added some thickness and a turbosmooth modifier. The reason for all this was to have a bit of randomness in the plates textures and not doing a single massive texture.
Also I kept tweaking and moving things inside the school to make it more “alike” the real thing, after this it was all about adding more elements like lamps, bookshelves, streetlamps.
This will be my last update, I’ll push myself to show a final render next time. Best of lucks to all!