worked on some very optimized trees with corona multi texture parameter for some more variation on color. Worked in separate scenes to lighten the load a bit and work cleanly and fast with the interactive view. at this point i also adjusted the ground material witch is composed 3 to 4 materials that are distributed by a corona distance with some splines and objects.
This was also done for the leaves distribution and the river stones distribution as well as grass and other scatter items all made with corona scatter.