Tomorrow Challenge entry by User-20008456

This is my work progress i am testing here lighting and after searching for good camera shot finaly i am happy with this angle maybe i will change little bit angle i am not sure yet, i wanna show black wood with nice glossy effect, thats why i put vraysun with 45 degree, my mood photo is Glen Lake Tower by Balance Associates and “Tomorrow” render, i will change scene like its autumn, i am thinking about grass wich grass will be more nicer.

Tomorrow Challenge entry by User-70576282

After studying and googling the subject of the challenge , I decided to just keep the museum in it’s original location but maybe there will be little modification on the ground ( for landscaping . etc.). For my camera view, I think its really cool to locate the camera in the walkway showing part of the sea and the Kalmar Castle in the composition but keeping the Kalmar museum as the object / focus of the scene.

Tomorrow Challenge entry by User-11451208

For now I’ve spent 7 hours 30 minutes for modelling and finding references.
I use simple geometry to have a possibility add chamfer in the end. Maybe I will use corona round edges map. I didn’t decide…
I won’t show references. I only can say that I want to make serious, clean, architectural mood of my renders. I don’t want to spend a lot of time for greenery but i will try to make elaborate shaders and strong composition.

Tomorrow Challenge entry by User-16555445

Today I had some free time to make the building materials, tweak the lighting and model the grass elements. I’ll tweak even more the materials later on.
This Sunday, I’ll be working on modeling the trees, rocks and other scenery stuff I plan to use in scene. Birch tree is first on my to do list. I think it will go nicely with the black facade and white gravel and the yellow birch catkins will nicely connect with the yellow of the Kk sign. This also means I will update my final color pallet with yellow as the “color of interest”.

Tomorrow Challenge entry by User-17841989

Beginning with the modelling has helped me quickly familiarise myself with the Museum and its surroundings. I did experiment a little with the Floor Generator tool (CG Source) to create the facade tiles, but nothing too out of the ordinary with the rest of the modelling process, it has just been a case of matching plans and reference images found online.

With the basic model complete, I have explored composition and lighting using interactive rendering. This is a great tool for getting instant feedback while still allowing for a degree of creative freedom.

Next steps…

I will most likely decide on an angle that captures the building in a way that has not been represented in any of the reference images. In terms of landscaping, I plan on loosely representing the real-life surroundings but with some subtle variations to help with the final composition.

I believe the existing landscape with the surrounding trees and park will provide a great opportunity to create an Autumn scene. The aim is to portray a cold Autumn morning with vibrant sunlight filtering through low-lying mist. I was particularly keen on capturing the feel of early morning with sun-shafts and long shadows to create as much interest at eye level. The warm colours should also compliment the cooler, darker colours in the Museum itself.

Below are some images of the model and a mood board so far. I will be posting the next update shortly which will show some of the initial concepts and lighting experiments.